What happened with Rockman series?
Posted: Fri Jan 18, 2013 12:21 pm
Sadly, Capcom lost creativity and the respect to their fans.
I haven't played Rockman Xover, but the premise is too weak.
It feels like a old flashgame which Rockman just goes into a boss rush with some RPG elements.
Xover don't have the exploration device which made us inspect every area and see what we could get.
Instead all what we can do is just go forward, defeating enemies and fight the boss in a RPG style without having the emotion of predict and study the enemy's attacks to make our own strategy.
That's something which made the game lose the spirit to the point that we don't even know how everything had to turn bad.
During the epoch which Rockman X2 was released, I had many hopes that the series would get better and better...
I've keept drawing and trying to pass the word of the games to my friends, so they could also enjoy as much as I did.
But, my hopes failed, things became harsher and fans got divided.
I wasn't enough, a horrible series of missleading comics of Rockman was released in Brazil with bad plotlines and sexual references which fooled many people who were new and unfamiliar with both english and japanese language which would help them to know how was the real story behind the games.
Then we got weaker games and some promising ones got cancelled.
Not just that, but the fans became reason of mockery in internet and even in recent cross-over games as well.
Zero was a interesting addiction to the series, but it made the fans divided...
Many started to consider the original blue bomber to be obsolete in any new cross-over game since Zero was more appealing for them.
But, they forget that Rockman was meant to be a shooter action game rather than slice'n dice game which suit Zero's fighting skills.
What happened with the spirit of the Rockman series after all?
Why all what we got after Rockman 10 had to be nothing, but cancelations, mockery and a game which looks so amateur that only a single person could have made?
Don't we deserved nothing noble in the series 25 years of franchise?
Our dedication at buying the games over that course of 25 years was so poor to the point that all we could get to celebrate was a social game which doesn't make justice to our dedication?
The fans are consumers so, what's the point of Capcom mocking their dedication through the course of 25 years?
I haven't played Rockman Xover, but the premise is too weak.
It feels like a old flashgame which Rockman just goes into a boss rush with some RPG elements.
Xover don't have the exploration device which made us inspect every area and see what we could get.
Instead all what we can do is just go forward, defeating enemies and fight the boss in a RPG style without having the emotion of predict and study the enemy's attacks to make our own strategy.
That's something which made the game lose the spirit to the point that we don't even know how everything had to turn bad.
During the epoch which Rockman X2 was released, I had many hopes that the series would get better and better...
I've keept drawing and trying to pass the word of the games to my friends, so they could also enjoy as much as I did.
But, my hopes failed, things became harsher and fans got divided.
I wasn't enough, a horrible series of missleading comics of Rockman was released in Brazil with bad plotlines and sexual references which fooled many people who were new and unfamiliar with both english and japanese language which would help them to know how was the real story behind the games.
Then we got weaker games and some promising ones got cancelled.
Not just that, but the fans became reason of mockery in internet and even in recent cross-over games as well.
Zero was a interesting addiction to the series, but it made the fans divided...
Many started to consider the original blue bomber to be obsolete in any new cross-over game since Zero was more appealing for them.
But, they forget that Rockman was meant to be a shooter action game rather than slice'n dice game which suit Zero's fighting skills.
What happened with the spirit of the Rockman series after all?
Why all what we got after Rockman 10 had to be nothing, but cancelations, mockery and a game which looks so amateur that only a single person could have made?
Don't we deserved nothing noble in the series 25 years of franchise?
Our dedication at buying the games over that course of 25 years was so poor to the point that all we could get to celebrate was a social game which doesn't make justice to our dedication?
The fans are consumers so, what's the point of Capcom mocking their dedication through the course of 25 years?